Naraka: Bladepoint review

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Naraka: Bladepoint review

A battle royale game that’s fun to play in a loose, aggressive style, with melee combat that’s trickier than it may first appear.

What is it? Martial arts battle royale with melee and ranged combat.
Expect to pay: $20/£18
Developer: 24 Entertainment
Publisher: NetEase Games Montréal
Reviewed on: Intel Core i5-9600K, 16GB RAM, Nvidia RTX 2070 Super
Multiplayer? 60-player battle royale, plus a deathmatch mode

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I didn’t take Naraka: Bladepoint seriously at first, and it didn’t give me many reasons to. In its tutorial, the melee-focused battle royale game teaches you to combo by clicking repeatedly—no problem, I love clicking—and then introduces its weird countering system without really explaining it. After that, it sneakily matches you against bots for your first game. The bots behave like mosquitos whose brains were recently transplanted into human bodies, and even with our Australian player glued to the ground by lag, we won our first trios match easily.

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