AfterClimate, a research and consultancy business “on a mission to decarbonise the games industry”, have this week published the results of their “game industry net zero 2022 snapshot”, a report that takes a detailed look at how most of the world’s biggest video game companies are responding to the impending climate crisis. The good news is that some are doing a lot of work! The bad news is that some are doing nothing, while others won’t even release their numbers.
The report was penned by AfterClimate’s Dr Ben Abraham, author of the book Digital Games After Climate Change. It basically takes a bunch of “net zero targets, Environment, Social & Governance (ESG) disclosures and other sustainability programs and achievements” released by video game companies—and tech giants with video game interests—and grades them, assigning them into one of four categories based on how committed they are to limiting global warming to a rise of 1.5 degrees celcius above pre-industrial levels.
The first group, the ones doing the most work, are labelled as “Ambitious”. These are described by the report as: