Sackboy: A Big Adventure review: “Grabbed my heart in a big warm hug and didn’t let go”

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Sackboy: A Big Adventure review: “Grabbed my heart in a big warm hug and didn’t let go”

Sackboy is back and better than ever after his PS5 upgrade.

The worst thing about Sackboy: A Big Adventure is trying to find a fault with it. Which of these fabulous crafty worlds wasn’t absolutely perfect? Did any of the truly magical musical levels make my whole body vibrate with joy a little less than the others? Were any of the ingenious mechanics, the grappling hook, the sticky glue for running up walls, the jet boots, anything other than an utter delight? No, no, and hell no. Sackboy might have changed a little since his start in LittleBigPlanet in 2008, but his first appearance on PS5 proves he’s still a PlayStation icon. 

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Sackboy: A Big Adventure is a platformer through and through, but one that has managed to hold on to the more imaginative parts of its Media Molecule legacy. On a mission to save his friends and the world as he knows it from the villainous Vex, our sackcloth hero must travel from planet to planet, defeating bosses, finding secrets, and – perhaps most importantly for the fashion-conscious – collecting adorable costumes so he can look extra adorable while doing it. Each planet hides a secret route to some hidden levels, timed Knight Trials that will have you racing access enemy riddled paths to win gold, and a store where you can spend your hard-won bells on new costumes to make Sackboy uniquely yours. I’m an Elvis yak kind of girl, but you might be a witch mountaineer or a tiger in a wig. I’m not here to judge. 

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