Trials of Fire review

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Trials of Fire review

Trials of Fire’s list of features may read like a videogame word salad, but the resulting combination makes for a fine RPG feast.

What is it? Procedural fantasy roguelike with turned-based, CCG combat.
Expect to pay £15/$20
Release April 9, 2021 (for version 1.0)
Developer Whatboy Games
Publisher Whatboy Games
Reviewed on AMD Ryzen 5 3600, Nvidia GeForce 2080 Super, 32 GB RAM
Multiplayer No
Link Official site

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On paper, Trials of Fire is everything I despise. I don’t like turn-based roguelikes. I don’t like card battlers, and I really don’t like anything involving hexagons—the Poochie of the shape world. Trials of Fire features all of these, which in any sensible reality makes me the last person who should be reviewing it. But if you’ve looked out the window lately, through the haze of coronavirus toward the icecap-melting sun, you’ll have noticed reality died on the way back to its home planet some time ago. As such, I’m unsurprised to discover that Trials of Fire is flipping excellent. 

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